
Bestiary · 




Moohtant
Hit points3,200Experience2,600Armor42Mitigation1.1Charm points25
Humanoid
Damage taken by element
Physical100%
Fire95%
Earth0%
Energy85%
Ice85%
Holy100%
Death90%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 50 kills
- Second unlock
- 500 kills
- Final unlock
- 1,000 kills
- Reward
- 25 Charm points
Divine Wrath100% damage effectiveness
Wound100% damage effectiveness
Enflame95% damage effectiveness
Melee attack
- Damage
- 0–290
Attacks · 4
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Physical | 100–230 | 13% | 2s | Area | Caster |
| Physical | 100–200 | 12% | 2s | Area | Caster |
| Life Drain | 50–225 | 19% | 2s | Area | Caster |
| Life Drain | 150–235 | 10% | 2s | Area | Target |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| Heal 50–150 | 9% | 2s |
Loot · 17
- Gold coins
- 0–161
Loot is grouped by the same rarity bands the in-game Bestiary uses.