
Bestiary · 




Nomad
Hit points160Experience60Armor6Mitigation0.41Charm points15
Human
Damage taken by element
Physical110%
Fire80%
Earth100%
Energy100%
Ice110%
Holy80%
Death110%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 25 kills
- Second unlock
- 250 kills
- Final unlock
- 500 kills
- Reward
- 15 Charm points
Curse110% damage effectiveness
Freeze110% damage effectiveness
Wound110% damage effectiveness
Melee attack
- Damage
- 0–50
Attacks · 1
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Physical | — | 10% | 2s | Single target | Caster |
Loot · 9
- Gold coins
- 0–40
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Found in hunts · 1
Appears in quests · 1
Voices
“We are the true sons of the desert!”“I will leave your remains to the vultures!”“Your riches will be mine!”“We are swift as the wind of the desert!”