
Bestiary · 




Sphinx
Hit points8,500Experience6,975Armor82Mitigation2.45Charm points50
Magical
Damage taken by element
Physical100%
Fire90%
Earth100%
Energy100%
Ice115%
Holy85%
Death112%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 100 kills
- Second unlock
- 1,000 kills
- Final unlock
- 2,500 kills
- Reward
- 50 Charm points
Freeze115% damage effectiveness
Curse112% damage effectiveness
Poison100% damage effectiveness
Melee attack
- Damage
- 0–400
Attacks · 3
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Fire | 200–500 | 30% | 2s | Area | Caster |
| Holy | 100–350 | 35% | 2s | Area | Target |
| Energy | 200–400 | 25% | 2s | Area | Caster |
Loot · 13
- Gold coins
- 0–300
Loot is grouped by the same rarity bands the in-game Bestiary uses.