
Bestiary · 




Tarantula
Hit points225Experience120Armor20Mitigation0.51Charm points15
Vermin
Damage taken by element
Physical100%
Fire115%
Earth0%
Energy90%
Ice110%
Holy100%
Death100%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 25 kills
- Second unlock
- 250 kills
- Final unlock
- 500 kills
- Reward
- 15 Charm points
Enflame115% damage effectiveness
Freeze110% damage effectiveness
Curse100% damage effectiveness
Melee attack
- Damage
- 0–90
Attacks · 1
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Earth | — | 10% | 2s | Single target | Target |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| +220 speed (5s) | 15% | 2s |
Loot · 7
- Gold coins
- 0–40
Loot is grouped by the same rarity bands the in-game Bestiary uses.