
Bestiary · 




Terramite
Hit points365Experience160Armor15Mitigation0.56Charm points15
Vermin
Damage taken by element
Physical95%
Fire110%
Earth80%
Energy105%
Ice100%
Holy100%
Death100%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 25 kills
- Second unlock
- 250 kills
- Final unlock
- 500 kills
- Reward
- 15 Charm points
Enflame110% damage effectiveness
Zap105% damage effectiveness
Curse100% damage effectiveness
Melee attack
- Damage
- 0–100
Attacks · 1
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Earth | 5–16 | 15% | 2s | Single target | Target |
Loot · 3
- Gold coins
- 0–45
Uncommon
1-3
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Found in hunts · 1
Appears in quests · 1
Voices
“Zrp zrp!”