
Bestiary · 




Warlock
Hit points3,500Experience4,000Armor33Mitigation1.32Charm points25
Human
Damage taken by element
Physical105%
Fire0%
Earth5%
Energy0%
Ice0%
Holy108%
Death100%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 50 kills
- Second unlock
- 500 kills
- Final unlock
- 1,000 kills
- Reward
- 25 Charm points
Divine Wrath108% damage effectiveness
Wound105% damage effectiveness
Curse100% damage effectiveness
Melee attack
- Damage
- 0–130
Attacks · 6
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Energy | 90–180 | 25% | 2s | Single target | Caster |
| Physical | — | 5% | 2s | Single target | Target |
| Mana Drain | 0–120 | 10% | 2s | Single target | Caster |
| Fire | 0–180 | 20% | 2s | Area | Target |
| Fire | + 140 damage over time | 10% | 2s | Area | Target |
| Energy | 150–230 | 10% | 2s | Area | Caster |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| Heal 100–225 | 20% | 2s |
Loot · 23
- Gold coins
- 0–80
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Found in hunts · 1
Voices
“Even a rat is a better mage than you!”“Learn the secret of our magic! YOUR death!”“We don't like intruders!”