Femurpedia
▶ Play now
‹ Back
Jaul
Bosstiary ·

Jaul

Hit points90,000Experience30,000Armor40
OtherBane

Damage taken by element

Physical100%
Fire0%
Earth0%
Energy99%
Ice0%
Holy100%
Death85%
Life Drain100%

100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.

Bosstiary progress

Boss category
Bane
Recommended level
125
Min. level
125
Prowess
25 kills · +15 boss points
Expertise
100 kills · +45 boss points
Mastery
300 kills · +90 boss points
Solo: Solo fight with the boss at 29% of its hit points.
Party: Party fight with the full-strength boss.

Melee attack

Damage
0–2,000

Attacks · 7

TypeDamageChanceIntervalScopeOrigin
Fire0–1,00019%2.2sAreaTarget
Mana Drain200–80032%3sAreaTarget
Earth0–60027%1.3sAreaCaster
Death300–8006%1.2sAreaCaster
Fire500–1,0005%1sAreaCaster
Ice1,000–2,0005%1sAreaCaster
Life Drain500–1,00010%4sAreaCaster

Defenses · 1

EffectChanceInterval
Heal 12,000–19,0007%5s

Loot · 9

Very RareDeepling AxeOrnate MaceDepth GaleaOrnate ShieldDepth CalceiDepth LoricaOrnate LegsDepth ClawsOrnate Chestplate

Loot is grouped by the same rarity bands the in-game Bestiary uses.

Voices

“DIE!! KENH!!”“QJELL AFAR GOU JEY!!”