Femurpedia
▶ Play now
‹ Back
Timira the Many-Headed
Bosstiary ·

Timira the Many-Headed

Hit points225,000Experience45,500Armor33
OtherArchfoe

Damage taken by element

Physical100%
Fire90%
Earth100%
Energy90%
Ice90%
Holy100%
Death90%
Life Drain100%

100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.

Bosstiary progress

Boss category
Archfoe
Recommended level
250
Min. level
250
Prowess
5 kills · +30 boss points
Expertise
20 kills · +90 boss points
Mastery
60 kills · +180 boss points
Solo: Solo fight with the boss at 29% of its hit points.
Party: Party fight with the full-strength boss.

Melee attack

Damage
0–1,440

Attacks · 4

TypeDamageChanceIntervalScopeOrigin
Fire560–57712%2.5sSingle targetTarget
Fire228–42427%2.5sAreaCaster
Energy463–96227%3sAreaCaster
Death819–2,16027%3.5sSingle targetTarget

Loot · 28

Gold coins
0–60,000
Semi-RareUltimate Mana Potion1-14Ultimate Health Potion1-14Bullseye Potion1-5Berserk Potion1-5
RareMastermind Potion1-5Transcendence Potion1-4Piece of Timira's SensorsGiant AmethystGiant EmeraldOne of Timira's Many HeadsGiant SapphireGiant Topaz
Very RareDawnfire SherwaniMidnight SarongNaga QuiverNaga TankoEnchanted Turtle AmuletFeverbloom BootsNaga CrossbowNaga ClubNaga SwordNaga AxeNaga KatarMidnight TunicDawnfire PantaloonsNaga WandNaga RodFrostflower Boots

Loot is grouped by the same rarity bands the in-game Bestiary uses.