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Charms

Poderes do bestiário e custos de melhoria.

Charm points vêm de COMPLETAR entradas do bestiário (veja o Bestiário: cada criatura mostra quantos pontos dá). Cada charm é colocado numa criatura e só age contra ela.

Regras

Slots de charm
4
Tiers por charm
3
Charm MAJOR exige
bestiário no estágio 3 (completo)
Charm MINOR exige
bestiário no estágio 2
Echoes ganhos por tier MAJOR
50 / 100 / 200
Remover um charm
100 gold × level
Resetar todos
100.000 gold + 11.000 por level acima de 100

Charms · 20

NomeCategoriaTipoDescriçãoCusto por tierValor por tier
BlessBlessMinorPassivoReduces experience and skill loss when you are killed by the creature.100 / 150 / 225 echoesBônus: 6% / 9% / 12%
CarnageCarnageMajorOfensivoChance, when you kill the creature, to deal damage equal to 15% of its maximum hit points to nearby creatures, capped at six times your level. (Físico)600 / 900 / 3.000 charm pointsChance de ativar: 10% / 20% / 22%
CleanseCleanseMinorDefensivoChance to purify a negative effect inflicted by the creature and to stay immune to it for 11 seconds.100 / 150 / 225 echoesChance de ativar: 6% / 9% / 12%
CurseCurseMajorOfensivoChance on hit to deal extra death damage equal to 5% of the creature's maximum hit points, capped at twice your level. (Morte)360 / 540 / 1.800 charm pointsChance de ativar: 15% / 30% / 45%
Divine WrathDivine WrathMajorOfensivoChance on hit to deal extra holy damage equal to 5% of the creature's maximum hit points, capped at twice your level. (Sagrado)600 / 900 / 3.000 charm pointsChance de ativar: 15% / 30% / 45%
DodgeDodgeMajorDefensivoChance to dodge an attack from the creature without taking any damage at all.240 / 360 / 1.200 charm pointsChance de ativar: 5% / 10% / 11%
EnflameEnflameMajorOfensivoChance on hit to deal extra fire damage equal to 5% of the creature's maximum hit points, capped at twice your level. (Fogo)400 / 600 / 2.000 charm pointsChance de ativar: 15% / 30% / 45%
FreezeFreezeMajorOfensivoChance on hit to deal extra ice damage equal to 5% of the creature's maximum hit points, capped at twice your level. (Gelo)320 / 480 / 1.600 charm pointsChance de ativar: 15% / 30% / 45%
GutGutMinorPassivoIncreases the loot chance of the creature.100 / 150 / 225 echoesBônus: 6% / 9% / 12%
Low BlowLow BlowMajorOfensivoAdds critical hit chance to attacks against the creature.800 / 1.200 / 4.000 charm pointsBônus: 4% / 8% / 9%
OverfluxOverfluxMajorOfensivoChance on hit to deal extra damage equal to 2.5% of your maximum mana, capped at 8% of the creature's maximum hit points. (Físico)600 / 900 / 3.000 charm pointsChance de ativar: 5% / 10% / 11%
OverpowerOverpowerMajorOfensivoChance on hit to deal extra damage equal to 5% of your maximum health, capped at 8% of the creature's maximum hit points. (Físico)600 / 900 / 3.000 charm pointsChance de ativar: 5% / 10% / 11%
ParryParryMajorDefensivoChance to reflect the damage taken from the creature back at it. (Físico)400 / 600 / 2.000 charm pointsChance de ativar: 5% / 10% / 11%
PoisonPoisonMajorOfensivoChance on hit to deal extra earth damage equal to 5% of the creature's maximum hit points, capped at twice your level. (Terra)240 / 360 / 1.200 charm pointsChance de ativar: 15% / 30% / 45%
Savage BlowSavage BlowMajorOfensivoAdds critical extra damage to attacks against the creature.800 / 1.200 / 4.000 charm pointsBônus: 20% / 40% / 44%
Vampiric EmbraceVampiric EmbraceMinorPassivoAdds life leech to attacks against the creature.100 / 150 / 225 echoesBônus: 1,6% / 2,4% / 3,2%
Void InversionVoid InversionMinorPassivoChance to gain mana instead of losing it when the creature drains your mana.100 / 150 / 225 echoesChance de ativar: 20% / 30% / 40%
Void's CallVoid's CallMinorPassivoAdds mana leech to attacks against the creature.100 / 150 / 225 echoesBônus: 0,8% / 1,2% / 1,6%
WoundWoundMajorOfensivoChance on hit to deal extra physical damage equal to 5% of the creature's maximum hit points, capped at twice your level. (Físico)240 / 360 / 1.200 charm pointsChance de ativar: 15% / 30% / 45%
ZapZapMajorOfensivoChance on hit to deal extra energy damage equal to 5% of the creature's maximum hit points, capped at twice your level. (Energia)320 / 480 / 1.600 charm pointsChance de ativar: 15% / 30% / 45%