
Bestiary · 




Merlkin
Hit points235Experience145Armor16Mitigation1.04Charm points15
Mammal
Damage taken by element
Physical100%
Fire80%
Earth100%
Energy90%
Ice115%
Holy90%
Death105%
Life Drain100%
100% is neutral. Below 100% the creature resists that element; above 100% it is weak to it; 0% is immune.
Bestiary and charms
- First unlock
- 25 kills
- Second unlock
- 250 kills
- Final unlock
- 500 kills
- Reward
- 15 Charm points
Freeze115% damage effectiveness
Curse105% damage effectiveness
Poison100% damage effectiveness
Melee attack
- Damage
- 0–30
Attacks · 3
| Type | Damage | Chance | Interval | Scope | Origin |
|---|---|---|---|---|---|
| Fire | 30–90 | 15% | 2s | Single target | Caster |
| Energy | 15–45 | 20% | 2s | Single target | Caster |
| Earth | + 100 damage over time | 15% | 2s | Single target | Target |
Defenses · 1
| Effect | Chance | Interval |
|---|---|---|
| Heal 30–40 | 25% | 2s |
Loot · 9
- Gold coins
- 0–45
Loot is grouped by the same rarity bands the in-game Bestiary uses.
Found in hunts · 1
Appears in quests · 1
Voices
“Ugh! Ugh! Ugh!”“Holy banana!”“Chakka! Chakka!”